typedef HRESULT (WINAPI *TD3DXGetShaderConstantTable)(
  _In_   const DWORD *pFunction,
  _Out_  LPD3DXCONSTANTTABLE * ppConstantTable
);

TD3DXGetShaderConstantTable OldD3DXGetShaderConstantTable;

DllExport HRESULT D3DXGetShaderConstantTable(
  _In_   const DWORD *pFunction,
  _Out_  LPD3DXCONSTANTTABLE * ppConstantTable
)
{
	return OldD3DXGetShaderConstantTable (pFunction, ppConstantTable);
}
